Back at the Front at #push16

During the last two days Mozilla had a booth at push.conference 2016 in Munich. Push unites creative coding and user experience design, by offering a platform for designers, developers and UX professionals.

Elio, George and I represented Mozilla. To put it in George’s words:

Among the things we presented to booth visitors were:

Here’s what I learned this week:

  • Be there, talk and -most importantly- listen to people. It’s exhaustive and rewarding. Totally awesome.
  • On the Innovation Toolkit:
    • The toolkit allows us to open a conversation with a whole range of new (potential) contributors: experience designers, visual designers, and many other creative types.
    • We are missing a creative commons content license. This is a bug and will hopefully be fixed soon.
    • People have not heard of the toolkit yet. We need to be louder about it.
    • Students and higher-education teachers are really interested in this.
    • Seasoned professionals identified it as a great “quick reference” source.
    • We need to become better at explaining WHY Mozilla has created this innovation toolkit and WHAT’s the Mozilla’iary aspect of the toolkit and HOW it is used inside and outside Mozilla.
  • On the EU Copyright Campaign: People like it. Many can’t believe how broken current copyright rules are.
  • On the Equal Rating innovation challenge: Again, people really like the idea. Students and university teaching staff are very receptive on potentially running creative projects around that topic.
  • On the Mozilla Festival: It would be great to get the word out to more designers and UX professionals to join us at #MozFest.

Overall, a great couple of days.

Update: Elio’s post has some additional details on #push16 itself.

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